| Information Technology curriculum model |
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There are no translations available. Information technology is an enormously vibrant field which emerged at the end of the last century as a result of a fundamental change in the global society from an industrial society to an “information society.” As mentioned in IEEE IT curriculum guideline (2008) “…From its inception just half a century ago, computing has become the defining technology of our age, changing how we live and work. Computers are integral to modern culture and are a primary engine behind much of the world's economic and social change…” The high speed IT development in the global world has its impact to Mongolia. As the personal computer became more powerful and more connected, it became more complex to administer, and the demand for specialists who could handle things in a networked personal environment increases rapidly. Moreover emergence of the world-wide web into everyday life of every Mongolian business organizations and families escalated demands for Web-based content and services. As a result the demand for Web content developers and Web masters increases from year to day. Recent rapid growth of Mongolian Economy creates more investment opportunity from outside world especially IT companies. This is also one of the reasons of higher demand of IT specialist in Mongolia.
It became a common understanding that IT is a rapidly changing field and this has a greater effect on Information Technology education, affecting both content and pedagogy. “For example, networking was not seen as a major topic area in the early 1990’s. The lack of emphasis on networking is not particularly surprising. Networking was not yet a mass-market phenomenon, and the World Wide Web was little more than an idea in the minds of its creators. Today, networking and the Web have become the underpinnings for much of our economy. They have become critical foundations of Information Technology, and it is impossible to imagine that four-year programs would not devote significantly more time to this topic” (IEEE IT 2008). Recently wireless networking technologies are in the enormous speed of growth. We expect that wireless networking technologies will become major trends in near 10 years. Hence in most academic programs today networking technology has become an essential pedagogical tool. Another reason for this is world-wide web has become a powerful tool for education.
Definition of IT
Since Information Technology (IT) is a relatively new discipline and, thus, requires a careful understanding. As mentioned before technology changes so rapidly and new opportunities and threats arrive so frequently, that IT professionals need to be equipped to identify new sources of knowledge and to constantly learn by themselves. They apply available technology and are motivated by using the computer as a tool to solve real-world problems for people. The objective is to develop human resources to harness the potential of IT as a key contributor to professional development in a variety of fields. This enables maximization of efficiency and productivity in an economy to position it as a key player in the knowledge driven globalised world. IT is distinct from other computing disciplines such as Computer Science and Software Engineering. It enshrine a more humanistic perspective of Computer Science and revolves around a deeper study of critical information technology topics, including: system configuration and administration; computer and network hardware installation and maintenance; use and management of databases; development and modelling; creation and management of websites and web-based systems; e-governance and e-commerce; digital voice and video communications; and computer and information security. The curriculum design should keep in view standards and certification requirements to ensure the employability of graduates. All enterprises, whether governmental, commercial, manufacturing, educational, religious, or charitable need a group of professionals who can set up and maintain computer systems along with networks and Internet/web access facilities. IT professionals do not need to be able to design and wire networks. Instead, they should be able to understand the requirements of top management and analyze enterprise needs and capabilities. They should be able to create and manage websites, implement and teach application software, configure and manage databases, test software, and manage software development projects. They should also be able to purchase and install appropriate off-the-shelf hardware and software. It is their responsibility to train and support users in using application programmes, information systems, and databases. IT professionals are responsible for setting up and maintaining information systems wherever needed by them. The widespread demand for such systems has generated a critical need for skilled individuals to lead the establishment and maintenance of information networks, the protection of systems from unwanted intrusion, and the management and dissemination of information via the World Wide Web. Today, organizations operate and compete in the networked global economy. Advances in information and telecommunication technologies have created knowledge centered organizations, which in turn develop high value-added products and services. In such an environment, educating competent knowledge workers and future corporate leaders must be a national priority for Mongolia.
Curriculum Objective Information Technology (IT) specialists face high expectations with respect to using technology and to the planning, implementation and configuration of computing infrastructure. IT Graduates would possess the combination of knowledge and hands-on expertise and would be able to:
have knowledge of economics, humanities and social sciences. IT program structure We devide IT programe into following major parts:
Duration of Programmes Following to the Higher Education Law in Mongolia, the team defined a credit hour as 15 or 16 lecturing hours in a course offered in a semester. Also 2 to 3 lab hours shall be treated as one credit hour for a course. In normal circumstances a semester comprises 15 (16 for some schools) teaching weeks followed by the final examination. The BS Software Engineering Degree would be a 4-year program consisting of 8 semesters.
Admission Criteria The eligibility criteria for Software Engineering admission was agreed to be intermediate with mathematics and English language qualifications, however, universities may define their own admission criteria. Curriculum Model
The curriculum is designed to systematically achieve the objectives set above for the programme. It has been structured to suit the needs of the students, the demands of the market, and the trends of the industry. During the first two years of the programme the students will be given an underpinning into computer science with special emphasis on IT — concepts, processes, and practices. The students will be exposed to the discipline in a systematic, gradual and sure way. Students will also be imparted the skills and techniques which derive essence from basic sciences like mathematics and physics. These areas will be taken care of in the supporting courses which have been allocated reasonably sufficient space. Students’ personal traits and personality polishing will be cared for by the general education courses including communication and writing skills. A host of slots for elective courses have also been proposed to give to the students an opportunity to move towards their areas of interest.
During the senior years the students will be given exposure to the more specialized aspects of the discipline. They will also be given training in at least one application domain which will help institutions to prepare human resource well suited to the needs of different segments of the job market. In order to inculcate among them a scientific attitude they will go through a substantial lab work, which will prepare them for the industry and for further research oriented studies. The final year design project will mark the crystallisation and culmination of the students’ four-year learning process.
Information technology required cources
COURSE OUTLINE OF CORE COURCES
Course Name: Introduction to IT Course Structure: Lectures: 3/Labs: 0 Credit Hours: 3 Prerequisites: None Course Outline: Introduction to Databases, DBMS, Types Of Databases, World Wide Web, Web technologies, web based applications, Introduction to Multimedia, Multimedia technologies, Multimedia Applications, Introduction to Computer graphics, Digital graphics, Animation, graphic technologies, Computer networks, internet and intranet, usage of networks, network technologies, social, legal and ethical issues in IT. Reference Material: An invitation to computer science, second edition, by G. Michael, Schneder, Judith L. Genrsting, Sarabase. Information System Today by Leonard Jessup, Joseph Valacich. Computers Today by Suresh K. Basandra.
Course Name: Web Engineering Course Structure: Lectures: 3/Labs: 0 Credit Hours: 3 Prerequisites: None Course Outline: An overview of web design concepts, including usability, accessibility, information design, graphic design in the context of web, introduction to web site technologies, Overview of Protocols: TCP/IP, HTTP, Overview of 3-tier Architecture, Web Based Applications Architecture. Developing Front End Applications: Front End Development Tools, HTML, DHTML, Scripting (Java Script, Jscript, VB script), Java Applets, ActiveX. Reference Material: Web enabled Commercial Application Development Using… HTML, DHTML, JavaScript, Perl, CGI by Ivan Bayross.
Course Name: Systems Administration Course Structure: Lectures: 3/Labs: 0 Credit Hours: 3 Prerequisites: None Course Outline: A survey of the tools and techniques used in the administration of computing systems, System installation, booting and halting the system, file systems and directory permission structures, print and disk quotas, device configuration and management, user account administration, security, client administration, disk maintenance, remote access, remote administration, the use of schedulers, and the use of advanced scripting to ease system administration tasks. Reference Material: The Ultimate Windows 2000 System Administrator’s Guide By Robert Williams, Mark Walla.
Course Name: Network Management and Security Course Structure: Lectures: 3/Labs: 0 Credit Hours: 3 Prerequisites: Computer Communication and Network Course Outline: Data Communications and Network Management Overview, Review of Computer Network Technology, Standards, Models, and Language, SNMPv1 Network Management: Organization and Information Models, SNMPv1 Network Management: Communication and Functional Models, SNMPv2, SNMPv3, RMON, Broadband Network Management: ATM Networks, Access Networks, Telecommunications Network Management, Network Management Tools and Systems, Network Management Applications, Web-Based Management, Introduction to Key Network Services, Principles and Practices of Network Security, Security Threats and Methods to Avoid Them, NETWORK SECURITY PRACTICE: Authentication Applications, Electronic Mail Security, IP Security, Web Security, SYSTEM SECURITY, Intruders and Viruses, Firewalls, Introduction to Cryptographic Algorithms, Standard Security Protocols. Reference Material: Network Management, Principles and Practice by Mani Subramanian, Pearson, 0201357429. Cryptography and Network Security: Principles and Practice, 3/E, William Stallings, Prentice Hall, ISBN: 0-13-091429-0.
Course Name: Human computer interaction Course Structure: Lectures: 3/Labs: 0 Credit Hours: 3 Prerequisites: Computer Communication and Network Course Outline: Background to human-computer interaction. Underpinnings from psychology and cognitive science, Evaluation techniques, Heuristic evaluation, Videotaped user testing; cognitive walkthroughs, Task analysis, Usercentred design, Usability engineering processes, conducting experiments, Conceptual models and metaphors, Designing interfaces: Coding techniques using colour, fonts, sound, animation, Screen layout, response time, feedback, error messages, Designing interfaces for special devices, Use of voice I/O, Internationalization, help systems, User interface software architectures, Expressing design rationale for user interface design. Reference Material: Network Management, Principles and Practice by Mani Subramanian, Pearson, 0201357429. Cryptography and Network Security: Principles and Practice, 3/E, William Stallings, Prentice Hall, ISBN: 0-13-091429-0.
Course Name: Human Computer Interaction Course Structure: Lectures: 3/Labs: 0 Credit Hours: 3 Prerequisites: None Course Outline: Background to human-computer interaction. Underpinnings from psychology and cognitive science, Evaluation techniques, Heuristic evaluation, Videotaped user testing; cognitive walkthroughs, Task analysis, Usercentred design, Usability engineering processes, conducting experiments, Conceptual models and metaphors, Designing interfaces: Coding techniques using colour, fonts, sound, animation, Screen layout, response time, feedback, error messages, Designing interfaces for special devices, Use of voice I/O, Internationalization, help systems, User interface software architectures, Expressing design rationale for user interface design. Reference Material: HCI Models, Theories, and Frameworks: Toward a Multidisciplinary Science by John Carroll. Usability Engineering: Scenario-Based Development of Human Computer Interaction by Mary Rosson, John Carroll, Mary Beth Rosson.
Course Name: Technology Management Course Structure: Lectures: 3/Labs: 0 Credit Hours: 3 Prerequisites: None Course Outline: Introduction to Technology Strategy, Corporate Strategy, Technology Transfer, Technology Strategy Development, Product Development Strategy & the Innovation Process. Reference Material: The Ultimate Windows 2000 System Administrator’s Guide By Robert Williams, Mark Walla.
Course Name: Principles of Management Course Structure: Lectures: 3/Labs: 0 Credit Hours: 3 Prerequisites: None Course Outline: Managers & Management, The Evolution of Management, Managerial Environment, Decision Making, Planning, Strategic Management, Organizing, Human Resource Management, Motivation, Leading, Controlling, Quality, Productivity and Customer Satisfaction and Case Studies. Reference Material: Management by Robins Stephen. Principle of Management by Griffen.
Course Name: Organizational Behaviour Course Structure: Lectures: 3/Labs: 0 Credit Hours: 3 Prerequisites: None Course Outline: Fundamentals of Organizational Behaviour, Behavioural Science and Organizational Behaviour, Individual Behaviour in Organizations, Personality, perception and attitudes, Learning and reinforcement, Motivation, Group Behaviour in Organizations, Group dimensions in organizations, Group dynamics, Leadership, Organizational Structure and Organizational Behaviour, Organizational design, Job design, Stress and work, Organizational Processes, The decision-making process, The communication process, Performance appraisal process, Special Issues in Organizational Behaviour, Management of conflict and change, Organizational development, Impact of computer technology. Reference Material: Organizational Behaviour by Fred Luthans.
Course Name: Information Systems Course Structure: Lectures: 3/Labs: 0 Credit Hours: 3 Prerequisites: None Course Outline: Systems theory and concepts; information systems and organizational system; decision support; quality; level of systems: strategic, tactical, and operational; system components and relationships; information systems strategies; roles of information and information technology; roles of people using, developing, and managing systems; IS planning and change management; human-computer interface; IS development process; evaluation of system performance; societal and ethical issues related to IS design and use. Reference Material: Information Systems Development, Paul Lewis, Pitman Publishing.
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